Smartphones are basically gaming consoles in the hands of people these days. If you’re seated in the back seat of an Uber, on the BART, or a plane headed to the next tech conference, wherever you go… somebody’s playing a game on a mobile device.
And although mobile is undeniably the most commercially profitable platform now, in terms of its craft it remains the lowest deemed, as the pressure of microtransactions robs creative liberty for developers. This disparity adds meaning to the controversy over the future of gaming.
So, back to the question- is the future of gaming truly mobile?
In the past decade or so (actually, the past three decades), gaming has been booming, and …